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๐Ÿ”ข Kids Maths Games!

Three fun maths games for kids and adults โ€” pick your game and start playing! ๐ŸŒŸ

โœ–๏ธ
Times Tables Blaster
Practise your times tables with fun multiple choice questions!
Ages 6โ€“12
๐Ÿ”ข
Number Bond Challenge
Find the missing number to complete the number bond!
Ages 5โ€“10
โšก
Mental Maths Sprint
Answer as many questions as you can in 60 seconds!
All Ages

โœ–๏ธ Times Tables Blaster

Choose which tables to practise, then answer the questions!

โญ 0
๐Ÿ”ฅ 0 streak
๐Ÿ† Best: 0
What isโ€ฆ
3 ร— 4 = ?
Question 1 of 10

๐Ÿ“Š Your progress grid:

Score
Correct
Accuracy

๐Ÿ”ข Number Bond Challenge

Find the missing number to make the bond correct!

โญ 0
๐Ÿ”ฅ 0 streak
๐Ÿ† Best: 0
Find the missing number
5 + ? = 10
Question 1 of 10
Score
Correct
Accuracy

โšก Mental Maths Sprint

Answer as many questions as you can in 60 seconds!

โœ… 0 correct
โฑ๏ธ 60s
๐Ÿ† Best: 0
Answer quickly!
Press Start!
Get readyโ€ฆ
Correct
Wrong
Accuracy

๐Ÿ“š About These Maths Games

Confidence with number comes from regular, low-pressure practice โ€” and that's exactly what these three games are built for. Each one targets a different core skill that UK primary school children work on from Reception through to Year 6, with three difficulty levels so the games grow with your child rather than staying too easy or becoming frustrating.

Times Tables Blaster

Pick any table from ร—1 to ร—12 and answer multiple-choice questions against a progress grid that fills in as you master each fact. This mirrors how times tables are taught and tested in KS2, including in the run-up to the Year 4 Multiplication Tables Check โ€” see our MTC guide for more on that.

Number Bond Challenge

Number bonds โ€” pairs of numbers that add up to a target, like 6 + 4 = 10 โ€” are a foundation skill taught from Reception onwards. Easy mode bonds to 10, Medium bonds to 20, and Hard introduces bonds to 100 in steps of 5, giving children a natural progression as their confidence grows.

Mental Maths Sprint

A 60-second timed challenge covering addition, subtraction, multiplication and division depending on difficulty. Sprint-style timed practice is a common feature of KS1 and KS2 maths lessons because it builds quick recall alongside accuracy โ€” useful for both classroom arithmetic tests and everyday number confidence.

Why children learn better through games like these

For more on choosing games that genuinely support learning, see our guide on learning through games and how children really learn times tables.

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